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	<title>Comments for Thinking Through the Body</title>
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	<link>http://thinkingthroughthebody.net</link>
	<description>Body-focussed Interactive Art and Somatics</description>
	<lastBuildDate>Tue, 12 Oct 2010 05:49:12 +0000</lastBuildDate>
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		<title>Comment on The Distinct Body Part 2 by Mike Legget Interviews, July 2009</title>
		<link>http://thinkingthroughthebody.net/2010/10/the-distinct-body-part-2/comment-page-1/#comment-355</link>
		<dc:creator>Mike Legget Interviews, July 2009</dc:creator>
		<pubDate>Tue, 12 Oct 2010 05:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=1220#comment-355</guid>
		<description>[...] Leggett: People have referred to the &#8216;Distinct Body&#8217; clay workshop you presented at [...]</description>
		<content:encoded><![CDATA[<p>[...] Leggett: People have referred to the &#8216;Distinct Body&#8217; clay workshop you presented at [...]</p>
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		<title>Comment on Mike Legget Interviews, July 2009 by George Khut</title>
		<link>http://thinkingthroughthebody.net/2010/10/mike-legget-interviews-july-2009/comment-page-1/#comment-354</link>
		<dc:creator>George Khut</dc:creator>
		<pubDate>Mon, 11 Oct 2010 07:40:03 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=1155#comment-354</guid>
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		<content:encoded><![CDATA[<p>Test Comment</p>
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		<title>Comment on In Transit: Sensorium Gymnasium by maggie</title>
		<link>http://thinkingthroughthebody.net/2009/06/in-transit-sensoriium-gymnasium/comment-page-1/#comment-196</link>
		<dc:creator>maggie</dc:creator>
		<pubDate>Mon, 06 Jul 2009 00:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=571#comment-196</guid>
		<description>Lizzie - In response to your idea about the &quot;very different kinds of chairs&quot;, C &amp; I have been pondering, &amp; although it&#039;d be fun to go op shopping, we&#039;re thinking actually the chairs need to be simple &amp; the same. 
And yes - there needs to be someone there to interact with the traveller at(#4); two chairs facing for the duo in (#6); &amp; a guide/facilitator for the VCR (#7).
Also, we&#039;re very much hoping that a continuous soundtrack provided by the mp3 is a real potential, providing the (body-centred) thread that links all of the SG&#039;s experiences ...</description>
		<content:encoded><![CDATA[<p>Lizzie &#8211; In response to your idea about the &#8220;very different kinds of chairs&#8221;, C &amp; I have been pondering, &amp; although it&#8217;d be fun to go op shopping, we&#8217;re thinking actually the chairs need to be simple &amp; the same.<br />
And yes &#8211; there needs to be someone there to interact with the traveller at(#4); two chairs facing for the duo in (#6); &amp; a guide/facilitator for the VCR (#7).<br />
Also, we&#8217;re very much hoping that a continuous soundtrack provided by the mp3 is a real potential, providing the (body-centred) thread that links all of the SG&#8217;s experiences &#8230;</p>
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		<title>Comment on Care by maggie</title>
		<link>http://thinkingthroughthebody.net/2009/06/care/comment-page-1/#comment-179</link>
		<dc:creator>maggie</dc:creator>
		<pubDate>Sun, 28 Jun 2009 08:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=589#comment-179</guid>
		<description>Hi George - though stinulated by your recent experience at &#039;Liquid Architecture&#039;, what you&#039;re saying is, in my experience, the essence of the process we&#039;ve shared though TTtB these past 10 months. Care is a powerful unifying force, &amp; as you say, goes beyond interest as an organising principle for our actions &amp; foci. Wow ...</description>
		<content:encoded><![CDATA[<p>Hi George &#8211; though stinulated by your recent experience at &#8216;Liquid Architecture&#8217;, what you&#8217;re saying is, in my experience, the essence of the process we&#8217;ve shared though TTtB these past 10 months. Care is a powerful unifying force, &amp; as you say, goes beyond interest as an organising principle for our actions &amp; foci. Wow &#8230;</p>
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		<title>Comment on In Transit: Sensorium Gymnasium by maggie</title>
		<link>http://thinkingthroughthebody.net/2009/06/in-transit-sensoriium-gymnasium/comment-page-1/#comment-177</link>
		<dc:creator>maggie</dc:creator>
		<pubDate>Sun, 28 Jun 2009 08:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=571#comment-177</guid>
		<description>G &amp; L!
As I envisaged the SG as a whole, I&#039;d imagined that the mp3 soundtrack would somehow relate to its entirety, bringing the participant constantly back to the body (which, without reminder is inevitably lost to the intentional experience, as attention is drawn outward to one thing or another). In that case, basically every participant (who&#039;d be happy to use the device) would need one. The question is what else is going on in the SG involving sound?? I agree that there&#039;s a lot of &quot;playing&quot; to do to find fusion &amp; an overall unified experience.</description>
		<content:encoded><![CDATA[<p>G &amp; L!<br />
As I envisaged the SG as a whole, I&#8217;d imagined that the mp3 soundtrack would somehow relate to its entirety, bringing the participant constantly back to the body (which, without reminder is inevitably lost to the intentional experience, as attention is drawn outward to one thing or another). In that case, basically every participant (who&#8217;d be happy to use the device) would need one. The question is what else is going on in the SG involving sound?? I agree that there&#8217;s a lot of &#8220;playing&#8221; to do to find fusion &amp; an overall unified experience.</p>
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		<title>Comment on Designing the aesthetic experience v0.1 by george</title>
		<link>http://thinkingthroughthebody.net/2009/06/designing-the-aesthetic-experience-v01/comment-page-1/#comment-175</link>
		<dc:creator>george</dc:creator>
		<pubDate>Sat, 27 Jun 2009 13:28:07 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=573#comment-175</guid>
		<description>Wii&#039;s are so popular because they are cheap - and there are loads of little plugs/patches to listen to them with software like, Processing, Max, PD etc.
Their price and design makes it feasible to hack them open and embed them in other designs - and have a ready made set of tools for working with the data that&#039;s coming out of them.</description>
		<content:encoded><![CDATA[<p>Wii&#8217;s are so popular because they are cheap &#8211; and there are loads of little plugs/patches to listen to them with software like, Processing, Max, PD etc.<br />
Their price and design makes it feasible to hack them open and embed them in other designs &#8211; and have a ready made set of tools for working with the data that&#8217;s coming out of them.</p>
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		<title>Comment on Designing the aesthetic experience v0.1 by Lian</title>
		<link>http://thinkingthroughthebody.net/2009/06/designing-the-aesthetic-experience-v01/comment-page-1/#comment-168</link>
		<dc:creator>Lian</dc:creator>
		<pubDate>Wed, 24 Jun 2009 05:04:57 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=573#comment-168</guid>
		<description>I like these memento ideas very much ... they allow a continuation of the work outside of the immediate experience. Perhaps if the mementos are in digital format, then we can post-produce them and email them to participants later. Although animations are certainly not my forte.

With the motion sensors, George you suggested hacking a Wii. What are the benefits of doing that, compared to buying some other motion sensor? Does the Wii come with an API?</description>
		<content:encoded><![CDATA[<p>I like these memento ideas very much &#8230; they allow a continuation of the work outside of the immediate experience. Perhaps if the mementos are in digital format, then we can post-produce them and email them to participants later. Although animations are certainly not my forte.</p>
<p>With the motion sensors, George you suggested hacking a Wii. What are the benefits of doing that, compared to buying some other motion sensor? Does the Wii come with an API?</p>
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		<title>Comment on Sensorium Gymnasium Living Room by Lian</title>
		<link>http://thinkingthroughthebody.net/2009/06/sensorium-gymnasium-living-room/comment-page-1/#comment-167</link>
		<dc:creator>Lian</dc:creator>
		<pubDate>Wed, 24 Jun 2009 04:59:43 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=585#comment-167</guid>
		<description>Sounds fabulous Lizzie!

In earlier discussions, we mentioned that this space might be the entry point and induction into the gymnasium ... or are you thinking it is more of a getaway corner?</description>
		<content:encoded><![CDATA[<p>Sounds fabulous Lizzie!</p>
<p>In earlier discussions, we mentioned that this space might be the entry point and induction into the gymnasium &#8230; or are you thinking it is more of a getaway corner?</p>
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		<title>Comment on Designing the aesthetic experience v0.1 by George Khut</title>
		<link>http://thinkingthroughthebody.net/2009/06/designing-the-aesthetic-experience-v01/comment-page-1/#comment-162</link>
		<dc:creator>George Khut</dc:creator>
		<pubDate>Mon, 22 Jun 2009 11:23:44 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=573#comment-162</guid>
		<description>Quoting Lizzie:
&quot;Hmm - interesting questions lian. These different ways of using data could be interesting things to experiment with in their own right in the space&quot;.

Yes I agree - I just imagined presenting the trace back to the participant as a distillation or genie ina bottle - weird - I know! This also connects to my interest in creating structres that offer participants a take-home ellement/memento - for my show at St. Vincent&#039;s I&#039;m going to try and offer a DVD recording of the video data that is generated during their interaction with the work. 

In relation to Lian&#039;s high heels piece - I like the idea of generating a little artefact that has the quality of a cartoon animation - a miniature (thinking of &lt;a href=&quot;http://www.lorenwebster.net/In_a_Dark_Time/2006/10/08/bachelards-miniature/&quot; rel=&quot;nofollow&quot;&gt;Bachelard&lt;/a&gt; here) - that serves as not just a snap shot, but an intensification or exageration of some elements of their action within the work, and something they can share with their friends and familly later on, or incorporate into their various social-media personans (facebook, etc.).

How about we schedule do some compare and contrast experiments with this in the space - Thursday and Friday - test on each other some combinations.

Immediately this also raises the issue of some design tasks that the hardware folks among us could start thinking about - how to record this sensor information in ways that can be recalled, manipulated, condensed, slowed down etc. Garth... any thoughts on this - not sure if this connects in with the work you&#039;ve been doing at VIPRE to record and map this data: on a related note, I&#039;m looking for some sort of control interface for navigating recordings of sensor data like a time line interface on an audio recording application - scrub/scroll through the time series data to pick out details, and if attached to sonification system - listen to changes in data</description>
		<content:encoded><![CDATA[<p>Quoting Lizzie:<br />
&#8220;Hmm &#8211; interesting questions lian. These different ways of using data could be interesting things to experiment with in their own right in the space&#8221;.</p>
<p>Yes I agree &#8211; I just imagined presenting the trace back to the participant as a distillation or genie ina bottle &#8211; weird &#8211; I know! This also connects to my interest in creating structres that offer participants a take-home ellement/memento &#8211; for my show at St. Vincent&#8217;s I&#8217;m going to try and offer a DVD recording of the video data that is generated during their interaction with the work. </p>
<p>In relation to Lian&#8217;s high heels piece &#8211; I like the idea of generating a little artefact that has the quality of a cartoon animation &#8211; a miniature (thinking of <a href="http://www.lorenwebster.net/In_a_Dark_Time/2006/10/08/bachelards-miniature/" rel="nofollow">Bachelard</a> here) &#8211; that serves as not just a snap shot, but an intensification or exageration of some elements of their action within the work, and something they can share with their friends and familly later on, or incorporate into their various social-media personans (facebook, etc.).</p>
<p>How about we schedule do some compare and contrast experiments with this in the space &#8211; Thursday and Friday &#8211; test on each other some combinations.</p>
<p>Immediately this also raises the issue of some design tasks that the hardware folks among us could start thinking about &#8211; how to record this sensor information in ways that can be recalled, manipulated, condensed, slowed down etc. Garth&#8230; any thoughts on this &#8211; not sure if this connects in with the work you&#8217;ve been doing at VIPRE to record and map this data: on a related note, I&#8217;m looking for some sort of control interface for navigating recordings of sensor data like a time line interface on an audio recording application &#8211; scrub/scroll through the time series data to pick out details, and if attached to sonification system &#8211; listen to changes in data</p>
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		<title>Comment on In Transit: Sensorium Gymnasium by lizzie</title>
		<link>http://thinkingthroughthebody.net/2009/06/in-transit-sensoriium-gymnasium/comment-page-1/#comment-159</link>
		<dc:creator>lizzie</dc:creator>
		<pubDate>Sun, 21 Jun 2009 06:30:17 +0000</pubDate>
		<guid isPermaLink="false">http://thinkingthroughthebody.net/?p=571#comment-159</guid>
		<description>M and C!  

Your &quot;living room&quot; induction idea fits in with my own plans for the space - i&#039;ll do a separate post on that in a minute and you&#039;ll see what I mean. 

I like the idea of the 6 &quot;lounges&quot; - how to signal those different lounges will be interesting.  If it&#039;s chairs, should they be very different kinds of chair (we could go to an op shop and find an array).  I like the idea of some kind of sensor feedback that picks up on the different kinds of movement - but (as you suggest) feeds it to others in the room rather than back to the participant themselves... could be sound or light.  

All these things can be played with in the space.

I love the idea of the mp3 player guided experience too.  We&#039;ll have to think more about how we facilitate the last stage - i think that will have to have one of us helping the participant out. 

Do you guys envisage doing a soundtrack for other activities too or just for the 6 transit lounges?  I couldn&#039;t tell from this description.

I guess that&#039;s also something you could work out in the space.  The answer to that makes a big difference to George&#039;s question.  If it&#039;s just the transit lounges then i reckon 2 is probably enough.</description>
		<content:encoded><![CDATA[<p>M and C!  </p>
<p>Your &#8220;living room&#8221; induction idea fits in with my own plans for the space &#8211; i&#8217;ll do a separate post on that in a minute and you&#8217;ll see what I mean. </p>
<p>I like the idea of the 6 &#8220;lounges&#8221; &#8211; how to signal those different lounges will be interesting.  If it&#8217;s chairs, should they be very different kinds of chair (we could go to an op shop and find an array).  I like the idea of some kind of sensor feedback that picks up on the different kinds of movement &#8211; but (as you suggest) feeds it to others in the room rather than back to the participant themselves&#8230; could be sound or light.  </p>
<p>All these things can be played with in the space.</p>
<p>I love the idea of the mp3 player guided experience too.  We&#8217;ll have to think more about how we facilitate the last stage &#8211; i think that will have to have one of us helping the participant out. </p>
<p>Do you guys envisage doing a soundtrack for other activities too or just for the 6 transit lounges?  I couldn&#8217;t tell from this description.</p>
<p>I guess that&#8217;s also something you could work out in the space.  The answer to that makes a big difference to George&#8217;s question.  If it&#8217;s just the transit lounges then i reckon 2 is probably enough.</p>
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