Designing the aesthetic experience v0.1
In thinking through what I may be offering at the PSpace residency, I made a rough sketch of the elements to consider in designing the aesthetic experience.
My initial proposal is to develop a work requiring the interaction of 2 people, connected and constrained in different ways. What is it like to move in a fettered fashion? For one participant, their movement is assisted and constrained by a walking frame and extremely high heels. Part of the ritual is having the shoes put on and removed by the witness/aide. Perhaps one person is blindfolded or masked at certain points. The witness/aide gently directs the participant to explore various states of being, through the reading of scripted cues. Cues are for directing attention and generating movement and experiential qualities, perhaps the use of imagery and artefact. Should biofeedback or motion sensors be incorporated? What would their role be? Amplification/extension/distortion?